package com.example.games.core;

/**
 * 场景管理员
 * 
 * @author caohao
 * 
 */
public interface CDirector {

	public void changeScene(CScene oldScene, CScene newScene);

	public void setSecne(CScene scene);

	public CScene getRunningScene();

	public void pause();

	public void resume();

	public void dispose();
}
